(new navigation system / layout under construction) | |
Dress ups / Drawings / Manga stuff / Reviews / Other / About / History / Links out / Guest Book |
2008 / 2009 / 2010 / 2011 / 2012 / 2013 / other
Flash Dump
December 20, 2009 The first Flash dump. I don't really have much to say about this, as I wrote a lot about each game already inside the game (click the ?'s). The anti-NaruHina game would have been cool though. Probably I'd start getting comments like "ur totally wrong about ____, hinta wud never do somthing lie that, NH is the best and ur game sucks". |
Flash Dump 2
September 25, 2010 As with the previous version, most of my comments for this game can be seen if you click the ?'s inside the game. It soooooo hurts me that Magical girl 4 ended up in this, but I really can't help it. The item arrangement system is outdated, so the game would quickly grow way too large for my computer to be able to process it properly. But I can still use the artwork when/if I decide to make a Magical girl creator. Also, both of my Flash dumps suffer from people not bothering to read a few bold lines of text that state that I'm not going to finish the stuff I've put in this compilations. |
Dress up tutorial
January 22, 2011 To tell the truth, I don't use the coding I teach in this game any more, I've learned better codes already and wouldn't bother with coding every single item separately. What! Why am I teaching this then!? Well...
2) The code I teach is easier for beginners. I think babbling about variables and for-loops would turn a lot of newbies off, especially if I had to explain computer terms I don't understand properly in a foreign language. Those who are interested can consult the link I put into the tutorial, it has more advanced coding and 3) (the main reason) I already started this game back in autumn when I didn't even know you don't need to code every single item separately. And later I was far too lazy to update the tutorial with newer codes. Whoops! So there. It still amuses me that I drew over 100 items for a tutorial. Oh well... *Hint hint* In the "Remove unnecessities?" example game, try making the doll wear different items, and then clicking things. If you do the right thing, a totally weird thing will happen. |
Flash Dump 3
February 13, 2012 This time with less content than previously. I guess it's a good thing, as it means that I've managed to finish most of my products. The fabulous Hopo animations are pretty old, and there were some even older ones, but they weren't as funny so I dropped them out. The ones that ended up published needed some censorship as they contained images found on a google search, and I couldn't be bothered to check if I would have been allowed to use them. I really wish I could manage to make a program that'd use the randomiser efficiently, it'd be a nice addition. Writing the code so that it'd ensure no stupid combinations happen, on the other hand, would be less than fun. I so want to use the pokemon heads from the platform game somewhere. |
Flash Dump 4
September 9, 2013 Not a lot of content here either which suggests that I actually managed to finish most of the projects I had going at the time. Good good. It'd be super cool to have a Precure generator for every season, but with a new season coming out every year and I'm still stuck at only one finished one that's unlikely to happen. Plus most seasons just aren't as dress-uppable as Happiness Charge. I'd like to do the School uniform dress up some day. I already have three shool uniform things where you can customise all the colours and stuff, but the purpose for the one in this flash dump was just "collecting" the school uniforms from works I like. I don't think it'd work that well as a dress up, but at least it'd be fun for me. |
2008 / 2009 / 2010 / 2011 / 2012 / 2013 / other